Oulton Park Island circuit

Corner one – Old Hall

On the approach to the first corner, make sure you position the car as far to the left as possible. This will help achieve the straightest possible line through the corner.

This corner has a fast entry and will require good trail braking to help get the car turned in. Look towards the end of the inside curb for the apix, which will hopefully help prevent running out wide onto the grass.

Corner two – Cascades

When entering this section there is a flat-out right turn leading into a downhill section and then into an important left-hand turn. It is important you have a good exit here so you can carry speed onto the long straight.

You will need to start breaking for the left-hand turn just as you go over a little brow of a hill. Then smoothly turn in and aiming for a late apex.

Corner three – Island Bend

This is the fastest corner on the circuit as it comes after a long straight. Depending what car your driving, it can be a flat out turn. As you approach the corner, the turn in point is beside an access road on the right. It requires a smooth turn in and a late apex with throttle application all the way through the corner once you have turned in.

Corner four – Knickerbrook

This section of the track is actually made up of three corners. If you approach the first two corners correctly you will be able to carry momentum through the third corner. This leads into an uphill fast section.

On the approach to Knickerbrook from a high speed, the braking point is around the number 1 board. It’s crucial that you trail brake into the corner as normal, slower in – faster out.  Getting the first right turn correct, means you can then carry the correct speed into the left which in turn sets you up for the final right turn

Corner five – Clay Hill

Slowly ease the car over to the right-hand side of the track so you are ready for the gentle left curve at the top of the hill.

The base of the hill is your rough guide to start turning the car left into the corner. Bring the car over half a car width to the left curb under the bridge and follow the middle of the track. At the brow of the hill, look for a large tree in the distance, on the right-hand side of the track. As you come over the brow of the hill it will feel like a straight line aiming at the tree.

Allow the car to exit the hill on the right-hand side of the track and use the access road on the right as a turning point to enter Druids corner.

Corner six – Druids

Depending on what car you are driving, this also can be a flat out left turn. Subtly reduce the power keeping the car balanced; increase the steering angle and don’t lift off the power whilst turning because this will unsettle the car.

Through the left turn aim to bring the car towards the left-hand side of the track with a positive trail brake into the right-hand corner. When turning into the double apexed right-hander bring the car close to the first apex. Then allow the momentum to push the car deeper into the corner and then back for the important second apex. It is possible to do this corner on one steering arc if you get everything right

Corner seven and eight – Lodge and Deer leap

The final right-hand corner of the lap is another important corner. Good momentum from this can be carried up the hill and onto the pit straight. The braking point is around the arrow board located on the left-hand side of the track. Good trail braking into the corner is needed to help bring the front of the car into meeting a late apex which is by the end of the inside curb.

Use the full width of the track when exiting the corner and keep full power on as you go over the brow of the hill. Your apex is close to the tree on the inside of the barrier.

Contact us to book an instructor  Find out more about our private tuition